Developing Custom Apple Watch Apps: A Hanson Demo

You already know that the Apple Watch is Apple’s entry into the blossoming smartwatch and wearable category. It works like this: the computer-on-your-wrist has a symbiotic relationship with your iPhone. Health data read from the watch sensors flows to your phone’s activity tracker. Incoming notifications for apps on your phone are routed to your watch, where a click glance removes the need to pull the phone from your pocket. How do you create custom watch apps that enhance existing iPhone apps? Let’s walk through the process.

The User Experience of Apple’s 3D Touch

iPhone X: The devil is in the details

Chas Ryder, Managing Director, Creative
On Mobile Forms and Homer Simpson Fingers

There’s an old episode of The Simpsons where Homer, working from home, tries to call the nuclear plant to warn about a meltdown. As he dials, he hears the following recording: “The fingers you have used to dial are too fat. To obtain a special dialing wand, please mash the keypad with your palm now.”

Dave Rodriguez, Managing Director, Development
The Evolution of Web Hosting

Hanson often provides hosting recommendations, solutions and services to our clients. Like most technologies we deal with, this is a rapidly evolving part of web development. The hosting options available today would appear alien to developers and system engineers from only a few years ago. So for those interested in a little technology time travel, I present: the evolution of web hosting.

How the VIMM Model can Improve Usability of Your Site or Application

There are many definitions of “usability,” but most of them are too general to be useful. The VIMM Model is different. It’s a practical approach to improving usability that can be applied by just about anyone.

Digging Into Wordpress Gutenberg

Jenny Koeppel, Director, Front-end Development
Redefining boundaries with interactive experiences

Jenny Koeppel, Director, Front-end Development
Our 2020 Tech Wish List

Mobile Vision, Part 3: Image Recognition

The future of Augmented Reality for selling complex products

Why manufacturers need to take a serious look at Augmented Reality

Mobile Vision, Part 2: Augmented Reality

Mobile Vision, Part 1: Face Detection

Designing an Interactive Experience

Powering Paid Media Through Machine Learning

The Current State of VR

Through the Looking Glass: Developing Hanson’s First Glass App

My colleague Joel Lanciaux and I got the opportunity to develop Hanson’s first Google Glass app. So we thought we’d take a few minutes to talk about what we learned from the experience. What follows is a loosely-edited transcript of our conversation.

En Guarde! Couch Knights and the Oculus Rift at PAX East

While there were a lot of cool things demoed at PAX East 2014, the most exciting part of my experience there was getting to try the latest version of the Oculus Rift. The Oculus Rift, for the unaware, is a head-mounted virtual reality display. VR headsets have been forgotten about or made fun of since the mid-90s (rightfully), but the Rift shows that technology can now do the concept justice.

3 Approaches to eCommerce Architecture

Thinking about jumping into the world of ecommerce? It’s all about the architecture. The best way to approach it depends on a lot of factors, like whether you have an existing site, the state of your product catalogs, how much custom functionality you need, and what your budget and technology resources are. We work closely with clients to recommend the very best solution for their unique needs, but if you’re still in preliminary thinking mode, here are some broad tips to get you started.

Beyond “HTML5,” Part 3: The Future of the Open Web

So far in this blog series we’ve explored the meaning of “HTML5” and the road to the Open Web, and we’ve reviewed Open Web technologies supported by today’s browsers. Now it’s time to look at some exciting Open Web features that will shape the web of tomorrow, and their current alternatives...

Dave Rodriguez, Managing Director, Development
Intranet Governance: Intranet Best Practices, Part 4

Thanks to all of you who have been following along this four part series on best practices in intranets. Now in this final installment, it’s time to talk about how to manage it all: intranet governance.

Beyond "HTML5," Part 2: Open Web Technologies You Can Use Today

In part 1 of this series, we discussed some myths and misconceptions about HTML5 and proposed the term “Open Web technologies” as a more accurate alternative. Today we’ll explore some Open Web features that have widespread support in desktop and mobile browsers today...

Dave Rodriguez, Managing Director, Development
Beyond “HTML5,” Part 1: The Present and Future of the Open Web

In April 2010, Apple CEO Steve Jobs wrote about his decision to ban Adobe’s Flash plugin from the iOS operating system. He voiced a number of concerns including battery life, performance, and touch incompatibility, but above all the closed, proprietary nature of Flash...

On Collaboration and Recognition: Intranet Best Practices, Part 3

In part one of this blog series, we established how intranets standardize work processes and connect employees to others who can help them do their jobs. In part two, we looked at some of the best search, personalization, communications, training and support features of effective intranets. Yet another prime feature of great intranets is the opportunity for collaboration and recognition.

Considerations for Planning a MarTech Stack

Hanson’s 5 Productivity Tools for Exceptional Remote Work

Becca Rudd, Copywriter